Skip to main content

Memorial University's Intro to Game Programming

 Sub-titled, "Make your own 2D game engine using C++ and ECS". This is a course for students interested in learning the fundamentals of game programming and game engine architecture.


The full course taught by Professor David Churchill is being made available for free on YouTube. I say 'is being' and not 'has been' because it is ongoing with two lectures per week being recorded and posted online. As of writing this piece, the first 10 are available, of a total of 23.


In it you learn game programming and more specifically how to make your own 2D game engine using C++ and ECS. But first of all what is ECS? ECS is an architecture for making Games and stands for Entity Component System:



full article on i-programmer:

https://www.i-programmer.info/news/150-training-a-education/15809-memorial-universitys-intro-to-game-programming.html

Comments

Popular posts from this blog

The Advent of SQL 2024 Has Commenced

  It's Advent - the time of year when we countdown the days to Christmas - and if your are a programmer complete daily coding challenges with the Advent of Code, the Advent of Perl, the Advent of Java, Javascriptmas, etc. Now we have the Advent of SQL too with 24 SQL challenges to complete before Christmas! https://www.i-programmer.info/news/204-challenges/17678-the-advent-of-sql-2024-has-commenced.html

Greenplum's Cloudberry Fork Enters Apache Incubator

  Cloudberry is the open source equivalent of Greenplum. Now it is fostered by the Apache Foundation as it acquires incubating status. It all began about six months ago. Greenplum's Github repositories was archived and went dark. This meant no more free new releases or security and bug fixes for its users. Why? Because in May 2024, Tanzu made the decision to close-source the project. https://www.i-programmer.info/news/84-database/17694-greenplums-cloudberry-fork-enters-apache-incubator-.html