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Memorial University's Intro to Game Programming

 Sub-titled, "Make your own 2D game engine using C++ and ECS". This is a course for students interested in learning the fundamentals of game programming and game engine architecture.


The full course taught by Professor David Churchill is being made available for free on YouTube. I say 'is being' and not 'has been' because it is ongoing with two lectures per week being recorded and posted online. As of writing this piece, the first 10 are available, of a total of 23.


In it you learn game programming and more specifically how to make your own 2D game engine using C++ and ECS. But first of all what is ECS? ECS is an architecture for making Games and stands for Entity Component System:



full article on i-programmer:

https://www.i-programmer.info/news/150-training-a-education/15809-memorial-universitys-intro-to-game-programming.html

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