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The Malmo Challenge - Collaborative AI

Project Malmo, established in 2015, called Project AIX back then, finds its way out of infancy and into childhood, and is now looking to engage in its first social interactions. To further this it has launched a contest for PhD students.

It all started with Microsoft researchers trying to make a Minecraft character climb a virtual hill. This might not sound a big deal, but the difference was that this AI agent tried to overcome its hurdle through learning and interacting with its environment, not by being programmed to do so.

Since then, many other research initiatives have found their way into the mainstream, like OpenAI's Gym, a most interesting platform involving AIs that learn  to play a video game on a variety of gaming environments such as Atari, Board Games or even Box2d (Angry Birds anyone?), just as humans do.

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