The line gets blurred between type systems.Traditionaly strong and static typed languages seem to find it increasingly difficult to cope with evolving requirements.(this is my opinion)
C# seems to acknowledge this fact: first came generics, then type inference (used extensively by Linq where a lot of times you cannot use explicitly typing,so you let the compiler decide) and now a new dynamic(!) type is about to be introduced.
Here is an article about it C# 4.0 goes dynamic - a step too far? which gives insight on the forthcoming C# 4.0. I do not see it as just a 'C#' article but as sign of the times and the battle between type systems
C# seems to acknowledge this fact: first came generics, then type inference (used extensively by Linq where a lot of times you cannot use explicitly typing,so you let the compiler decide) and now a new dynamic(!) type is about to be introduced.
Here is an article about it C# 4.0 goes dynamic - a step too far? which gives insight on the forthcoming C# 4.0. I do not see it as just a 'C#' article but as sign of the times and the battle between type systems
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